![]() The custom cooler wasn’t the only thing EVGA redesigned from the ground up for this generation. We can’t quantify that ourselves, but there’s no question that the EVGA GTX 1660 Ti XC Ultra runs pretty quietly for such a potent graphics card. Dual hydraulic dynamic bearing (HDB) axial fans emblazoned with tiny “E”s sit atop a deep, dense heat sink, and EVGA claims that the mixture of HDB fans with the tiny letters result in a 19 percent reduction in noise levels compared to competing fans with sleeve-bearing fan designs. The GeForce GTX 1660 Ti XC Ultra includes the overhauled custom cooling design found on many of EVGA’s RTX 20-series GPUs. It’s fast.ĮVGA’s graphics card maintains those supercharged clock speeds thanks to its potent custom cooler. Also like the ROG Strix, the EVGA GTX 1660 Ti XC Ultra actually soars even higher out of the box, maintaining clock speeds around 1,935MHz to 1,950MHz in most games. EVGA’s card claims the same 1,860MHz boost clock speed as the ROG Strix, a sizeable 90MHz increase over the reference spec. The EVGA GTX 1660 Ti sticks to the reference specifications with one key exception: the GPU clock speed. ![]() Spectacular stuff-though note that all GTX 1660 Ti models lack the dedicated ray tracing and AI hardware found in the pricier RTX 20-series GPUs. Highlights include a massive jump in overall memory bandwidth thanks to an upgrade to ultra-fast GDDR6 VRAM, and a massive upgrade in Turing GPU-enhanced CUDA cores, all at the same 120-watt TDP as the older GTX 1060. The card doesn't come with an overclock out of the box, but has its power limit slightly increased, which should result in some extra performance.Before we dig into EVGA’s customizations, here’s a quick refresher on the GeForce GTX 1660 Ti’s core tech specs. Unlike other vendors, EVGA only uses a single fan on their card and includes no backplate. In this review, we're testing the EVGA GTX 1660 Ti XC Black, which is a cost-optimized variant that targets the MSRP price point of $279. With this endeavor, NVIDIA is targeting two very distinct classes of PC gamers across its lineup: the GTX "Turing" series products, such as the GTX 1660 Ti, are intended for gamers who play online multiplayer titles such as "Anthem," "Fortnite," or even "Battlefield V" with its eye-candy dialed down in favor of responsiveness and agility, while the RTX 20-series is targeted at people who play AAA games rich in eye-candy, real-time raytracing, and resolutions between 1440p and 4K. NVIDIA is using 12 Gbps GDDR6 memory, which belts out 288 GB/s of bandwidth. It's endowed with 1,536 "Turing" CUDA cores, 96 TMUs, 48 ROPs, and a 192-bit wide memory interface, but the memory is 50% faster. The GeForce GTX 1660 Ti is the largest implementation of the TU116 and is being offered at US$279, which is about $60 higher than what the GTX 1060 6 GB "Pascal" is being sold at. The largest such GTX Turing chip is the new "TU116." The remaining CUDA cores are very much from the "Turing" architecture and benefit from the increased IPC and higher clock-speed headroom obtained with the switch to 12 nm. Interestingly, NVIDIA also decided to axe tensor cores, specialized hardware that accelerate deep-learning neural net building and training, shedding even more transistor load. With RTX out of the way, NVIDIA could physically remove RT cores that add billions of transistors to the silicon, making the chips smaller. The easiest way out of this problem for NVIDIA would be to not bother with RTX below the $350-mark and instead focus on making the GPU as cost-efficient as possible. In games without raytracing, the RTX 2060 has enough muscle for 1440p resolution, but on games with RTX-enabled, playability swings halfway between 1080p and 1440p. The RTX 2060 appears to be positioned on that limit. ![]() NVIDIA probably figured that getting RTX to work even at 1080p requires a minimum number of RT cores and CUDA core horsepower, which cannot be scaled down beyond a certain point because enabling RTX features already exacts a roughly 30 percent performance tax, and NVIDIA wouldn't want $200–$300 graphics cards being unable to play RTX-enabled games at 1080p at acceptable frame rates. What sets the two apart is right in the name-RTX real-time raytracing technology. The best part? Both are based on NVIDIA's latest 12 nm "Turing" architecture. The RTX 20-series starts at the $350-mark with the RTX 2060, while models below it are relegated to the GTX brand. NVIDIA today released the GeForce GTX 1660 Ti and with it splits its client-segment discrete graphics lineup into the GeForce GTX series and GeForce RTX series.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |